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Tech roundup: Microsoft is No. 3, but not out of the running

It takes being more than dropping to 3rd place behind Apple and IBM in market value to keep Microsoft down. Plus news on other Seattle-related tech developments.

Tech roundup: Microsoft is No. 3, but not out of the running

by

Skip Ferderber

It takes being more than dropping to 3rd place behind Apple and IBM in market value to keep Microsoft down. Plus news on other Seattle-related tech developments.

One wonders if the Microsoft campus in Redmond is  resounding with the proud cry, “We’re Number 3!  We’re Number 3!”   Probably not.  For a company that topped the financial charts of being  the world’s most valuable company for so many years, it must be humbling  to have two companies it once bested in financial worth  —Apple and IBM  — to be first and second respectively, and Microsoft humbly accepting  the third slot, according to Bloomberg.

There’s probably not much to cry about, considering that IBM’s market  value was $214 billion as of late last week, and Microsoft’s value  fell to a not-exactly-pathetic $213.2 billion. Apple continued on its  record-breaking ways with a value of $353.5 billion. With the steep  back-and-forth volleying of the stock market over the last week, these  prices will no doubt have changed by the time you read this blog.

On the other hand, Microsoft has moved ahead on a few fronts that  show what a company of its size and magnitude can do.  Microsoft has  been taking its time (too much time, some argue) to reinvent its  approach to both desktop computing and its mobile phone business.  A few  weeks ago it released a beta version of Windows 8—the  successor to today’s familiar PC operating system but with a radically  new version that is designed as much for touch screens as it is for use  with a mouse.  The same system will be featured on an upcoming  generation of Microsoft tablets.

The approach is visually different — and striking — based on “tiles” that  either contain information or are gateways to other information, or  both. If it bears a striking resemblance to Microsoft’s Windows 7  mobile phones, it’s not unintentional.

Speaking of Windows 7 phones, a long-awaited update to those phones,  Windows 7.5 or, popularly, Mango, was released this week, with a slew of new  features.  In a Microsoft official blog posting carried by CNET, Microsoft indicated that about 50 percent of  all Windows 7 users can now receive the update.  It offers enhanced  apps, an improved marketplace, and more.  (You can read a consumer-oriented review of the system from the Huffington Post.)

The Mango phones also contain enhanced connectivity with  Microsoft’s best-selling Xbox game console: a feature that may have as much to  do with Microsoft’s big-Big-BIG plans for the Xbox being the center of  home-based entertainment, and not merely a “game console.”

Today (Wednesday), Microsoft confirmed a a  much-rumored story that it is planning to offer pay-TV/cable TV services from  both Comcast/Xfinity and Verizon/FIOS via the Xbox's Xbox Live subscription  service.  According to a Bloomberg report, the partners will also include AT&T Inc., Time Warner Inc.’s HBO,  Sony Corp.’s Crackle, and the BBC, with content from nearly 40 TV and  entertainment companies. Reportedly, the new service won't include U.S. network  programming, but a Microsoft executive said that Comcast and other partners  are "quite likely" to add network content in the future.  Xbox Live has 35  million subscribers, and almost 55 million Xboxes are installed  worldwide.

Microsoft CEO Steve Ballmer has been out in front of this movement to make the Xbox the cornerstone of home entertainment. He also sees Microsoft’s Kinect controller, which allows body  movement and voice to control game movement and other on-screen  entertainment, as a key to the Xbox strategy. “We all know the  frustrations of using guides and menus and controllers, and we think a  better way to do all of this is simply to bring Bing [Microsoft's answer  to Google] and voice to Xbox,” Ballmer was quoted as saying at a  developers conference. “You say it, Xbox finds it.”

And lest we really feel sorry for Microsoft’s ignominious fall to Number 3, note this NPR news story (also reported elsewhere) that the manufacturers of Android  smartphones are paying off Microsoft with a royalty of between $10 and  $15 per phone in order to avoid being sued by Microsoft for patent  violations.

In more local tech news, Rhapsody, the online subscription music  service launched here in Seattle by Real Networks in 2001, is a  successful survivor in the music business, one of the most brutal areas  of on-line competition.  And ironically, one of the companies most  responsible for that disruption, Napster, founded at roughly the same  time as Rhapsody and once its great rival, is quietly going into  oblivion as a total buyout by Rhapsody from Best Buy, its last corporate  owner.

This week, Rhapsody made the announcement in a press release.  Terms were not announced, nor was the fate of the Napster brand and  well-known logo.  What was said, however, was that Rhapsody is acquiring  Napster’s subscriber list and “certain other assets” while giving in return a minority interest in Rhapsody.

Commented Jon Irwin, Rhapsody’s president, “This deal will further  extend Rhapsody's lead over our competitors in the growing on-demand  music market.  There's substantial value in bringing Napster's  subscribers and robust IP portfolio to Rhapsody as we execute on our  strategy to expand our business via direct acquisition of members and  distribution deals.”

A decade ago, the Napster name was on every tech list as one of the  hottest Internet companies.   It was also on the music industry’s hit  list: seen as leading the piracy movement against America’s endangered  recording industry through pioneering the use of peer-to-peer file  sharing — essentially setting up a service where people could exchange  legally or illegally obtained digital music files from each other and  avoid buying albums, paying retail CD proces,s and cuting musicians out  of their royalties.

In 2002, Napster’s assets were acquired by German music giant  Bertelsmann, then its name was used on a few other music services before  landing with Best Buy three years ago as a street-legal subscription  service. Now with its Rhapsody takeover, it’s likely that we’ve  seen the last of one of the most notorious game-changing companies of  the digital age. R.I.P, Napster.

And lastly, looking for some iPad-centric family games — and to put more  money back into the Seattle economy?  Then rush out to your local toy  store to buy one of the two new Duo games from Seattle’s Discovery Bay Games , which combine a hands-on game with free apps from the iPad.  Both  games attach themselves to the iPad and allow families from age 6 and up  to interact with a game unit, an iPad, and each other.  Duo Pop  lets multiple players or teams answer questions correctly using one of  four handheld “poppers” and a device that talks wirelessly to the iPad.   Cost: $39.95.  Duo Plink uses the iPad to let players choose what color  is coming up next. Its cost: $29.99. More apps for each can be  purchased through each game’s in-app store.

Discovery Bay Games works with some blue-ribbon partners, including  Atari, the Smithsonian Institution, and the producers of "Saturday Night  Live."  Co-founder and CEO Craig Olson is a UW graduate and holds a  Masters in history from Harvard.  The website notes he is  “conversational in German, speaks Italian poorly, and flounders  hopelessly in Ethiopian.”  And I was so hoping to have a conversation  with him about whether he prefers drumming on the negarit or the kebero over the atamo.

Editor's Note: Crosscut is expanding its coverage of local  technology companies and issues.  We welcome input from those with any over-the-transom/under-the-front-door story ideas.  Please  feel free to drop an email to editor@crosscut.com or directly to  Skip Ferderber, skip.ferderber@crosscut.com.

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